Now thou hast twin laser cannons of tragic Bardly damage! Romeo and Juliet: the space-based video game geared to fooling kids into being interested in Shakespeare.
Entitled ‘Speare, the video game requires the player to lead “an elite squadron of spacecraft” to overcome a dangerous enemy, which has plunged the entire Prospearean Galaxy “into an age of dark despair” by capturing the ancient text of Shakespeare’s Romeo and Juliet.
A successful mission, the narrator says in the game’s introduction, will do nothing less than “restore literature, knowledge and peace to the universe â€“ to usher in a new age of compassion and learning.”
While such a take on the tragic love story might cause literary scholars to bristle, Shakespeare to turn in his grave and tweens to roll their eyes, those responsible see the game as a logical and powerful way to improve the literacy of kids aged 10 to 15 and interest them in the Bard’s works.
Peow! Taketh that, Montague!